Scenes
A study is a series of Unity scenes played one after another, such as a briefing, a few scenarios, and a survey. These pages cover the scenes that come with HRI-MobiSim, and the Scene Graph, which decides which scene follows which.
Scene Graph Quick Start
Hands-on walkthrough for building your first Scene Graph, including counterbalanced trial orders and Subject ID-based participant assignment.
Scene Graphs
How Scene Graphs define the flow of an experiment from start to finish, connecting scenes and decision points through a visual node network.
Working With Nodes
How to add, connect, and configure nodes — the individual building blocks that represent scenes and decision points inside a Scene Graph.
Node Types Overview
Reference guide for all Scene Graph node types — flow control, scene loading, variables, and math operations.
Included Scenes
The scene templates, environment maps, and ready-made study scenes that come with HRI-MobiSim, and how to use them.