Timeline
Unity's Timeline lets you script a sequence of events in a scenario, such as moving characters in a set order or starting dialogue at exactly the right moment. These pages introduce Timeline, list the tracks HRI-MobiSim adds, and show how to create your own.
Overview
Timeline is the primary tool for designing and setting up scripted event sequences in a scenario, such as moving actors to specific positions in a defined order
Available Tracks
In addition to Unity's standard tracks, this project ships five specialized Timeline tracks built for scenario authoring. Select a track to see what it does:
Creating Custom Tracks
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