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Class RNGComponent

A component that generates a random float number within a defined range and optionally invokes a UnityEvent with the generated value.

public class RNGComponent : MonoBehaviour

Inheritance​

Methods​

GenerateNumber()​

Generates a random number using the configured minimum and maximum range.

public float GenerateNumber()

Returns​

float — The generated random float value.

Remarks​

Invokes onNumberGenerated when the number is generated.

GenerateNumber(float, float)​

Generates a random number between the specified minimum and maximum values.

public float GenerateNumber(float min, float max)

Parameters​

NameTypeDescription
minfloatThe minimum value of the range.
maxfloatThe maximum value of the range.

Returns​

float — The generated random float value.

Remarks​

Invokes onNumberGenerated when the number is generated.

  • Methods
    • GenerateNumber()
    • GenerateNumber(float, float)