Class RNGComponent
A component that generates a random float number within a defined range and optionally invokes a UnityEvent with the generated value.
public class RNGComponent : MonoBehaviour
Inheritance
Methods
GenerateNumber()
Generates a random number using the configured minimum and maximum range.
public float GenerateNumber()
Returns
float — The generated random float value.
Remarks
Invokes onNumberGenerated when the number is generated.
GenerateNumber(float, float)
Generates a random number between the specified minimum and maximum values.
public float GenerateNumber(float min, float max)
Parameters
| Name | Type | Description |
|---|---|---|
min | float | The minimum value of the range. |
max | float | The maximum value of the range. |
Returns
float — The generated random float value.
Remarks
Invokes onNumberGenerated when the number is generated.