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Class ToggleActive

A simple utility MonoBehaviour that toggles the active state of its own GameObject.

public class ToggleActive : MonoBehaviour

Inheritance​

Methods​

TooggleActive()​

Toggles the active state of this GameObject. If the object is currently active, it will be deactivated, and vice versa.

public void TooggleActive()

Examples​

The example demonstrates how to use the ToggleActive component:

using UnityEngine;
using UnityEngine.UI;

public class ToggleExample : MonoBehaviour
{
[SerializeField] private Button toggleButton;
[SerializeField] private ToggleActive target;

private void Start()
{
toggleButton.onClick.AddListener(target.TooggleActive);
}
}