Class RendererTextureDivider
Divide Renderer texture (e.g. 3d speedometer). It splits and displays a specific region of a texture on a material using UV tiling and offset, based on row-column division.
public class RendererTextureDivider : MonoBehaviour
Inheritance
Properties
DivideCount
Returns the total number of divisions (rows × columns).
public int DivideCount { get; }
Property Value
int