Enum TimeMachineAction
The possible actions for the Time Machine behavior to perform.
public enum TimeMachineAction
Fields
| Name | Type | Description |
|---|---|---|
JumpToMarker = 2 | Behavior with this marker will jump to the configured marker if the condition is satisfied. | |
JumpToTime = 1 | Behavior with this marker will jump to the configured time if the condition is satisfied. | |
Marker = 0 | Behavior with this action will act as a marker, allow other time mahcine behavior to jump to this marker. | |
Pause = 3 | Behavior with this action will pause the player directior if the condition is satisfied. |