Class FeedbackAverageScoreVariable
A scriptable object that represents the average score from multiple FeedbackScoreVariable instances.
[CreateAssetMenu(fileName = "New FeedbackAverageScoreVariable", menuName = "ScriptableObject/Scriptable/Variable/Feedback/AverageScoreVariable")]
public class FeedbackAverageScoreVariable : BaseFloatMeanVariable<FeedbackScoreVariable>, IAddable<float>, ISubtractable<float>
Inheritance
object→Object→ScriptableObject→BaseScriptableVariable→BaseScriptableVariable<float>→FloatVariable→BaseMeanValueVariable<FeedbackScoreVariable, float>→BaseFloatMeanVariable<FeedbackScoreVariable>→FeedbackAverageScoreVariableImplements
Inherited Members
- BaseFloatMeanVariable<FeedbackScoreVariable>.AverageValue
- BaseMeanValueVariable<FeedbackScoreVariable, float>.variables
- BaseMeanValueVariable<FeedbackScoreVariable, float>.AverageValue
- BaseMeanValueVariable<FeedbackScoreVariable, float>.IsValid()
- BaseMeanValueVariable<FeedbackScoreVariable, float>.RuntimeValue
- FloatVariable.Add(float)
- FloatVariable.Subtract(float)
- BaseScriptableVariable<float>.InitialValue
- BaseScriptableVariable<float>.RuntimeValue
- BaseScriptableVariable<float>.ResetRunTimeValue()
- BaseScriptableVariable<float>.GetValue()
- BaseScriptableVariable<float>.IsValid()
- BaseScriptableVariable<float>.OnAfterDeserialize()
- BaseScriptableVariable<float>.OnBeforeSerialize()
- BaseScriptableVariable.GetValue()
- BaseScriptableVariable.IsValid()