Class BoolVariable
A self-contained, asset-based bool variable that can be used in place of a constant or shared across scenes.
[CreateAssetMenu(fileName = "New BoolVariable", menuName = "ScriptableObject/Scriptable/Variable/BoolVariable")]
public class BoolVariable : BaseScriptableVariable<bool>
Inheritance
Inherited Members
- BaseScriptableVariable<bool>.InitialValue
- BaseScriptableVariable<bool>.RuntimeValue
- BaseScriptableVariable<bool>.ResetRunTimeValue()
- BaseScriptableVariable<bool>.GetValue()
- BaseScriptableVariable<bool>.IsValid()
- BaseScriptableVariable<bool>.OnAfterDeserialize()
- BaseScriptableVariable<bool>.OnBeforeSerialize()
- BaseScriptableVariable.GetValue()
- BaseScriptableVariable.IsValid()
Remarks
This scriptable object stores a runtime boolean value and provides database-backed persistence.