Class ScreenTransitionSettingsBuildTargetCollection
A base container class that holds and manages ScreenTransitionSettings instances for each supported Unity BuildTargetGroup.
[Settings(SettingsUsage.RuntimeProject, "mobisim/Scene Transition", null)]
[SettingsBuildTargetSelection(new BuildTargetGroup[] { BuildTargetGroup.Standalone, BuildTargetGroup.WebGL })]
public sealed class ScreenTransitionSettingsBuildTargetCollection : SettingsBuildTargetCollection<ScreenTransitionSettings, ScreenTransitionSettingsBuildTargetCollection>
Inheritance
object→Object→ScriptableObject→SettingsBuildTargetCollection<ScreenTransitionSettings, ScreenTransitionSettingsBuildTargetCollection>→ScreenTransitionSettingsBuildTargetCollectionInherited Members
- SettingsBuildTargetCollection<ScreenTransitionSettings, ScreenTransitionSettingsBuildTargetCollection>.instance
- SettingsBuildTargetCollection<ScreenTransitionSettings, ScreenTransitionSettingsBuildTargetCollection>.attribute
- SettingsBuildTargetCollection<ScreenTransitionSettings, ScreenTransitionSettingsBuildTargetCollection>.platformAttribute
- SettingsBuildTargetCollection<ScreenTransitionSettings, ScreenTransitionSettingsBuildTargetCollection>.IsBuildTargetSupported(BuildTargetGroup)
- SettingsBuildTargetCollection<ScreenTransitionSettings, ScreenTransitionSettingsBuildTargetCollection>.GetSettingsForBuildTargetGroup(BuildTargetGroup)
- SettingsBuildTargetCollection<ScreenTransitionSettings, ScreenTransitionSettingsBuildTargetCollection>.GetOrCreateSettingsForBuildTargetGroup(BuildTargetGroup)
- SettingsBuildTargetCollection<ScreenTransitionSettings, ScreenTransitionSettingsBuildTargetCollection>.HasSettingsForBuildTargetGroup(BuildTargetGroup)
- SettingsBuildTargetCollection<ScreenTransitionSettings, ScreenTransitionSettingsBuildTargetCollection>.CreateDefaultSettingsForBuildTarget(BuildTargetGroup)
- SettingsBuildTargetCollection<ScreenTransitionSettings, ScreenTransitionSettingsBuildTargetCollection>.OnBeforeSerialize()
- SettingsBuildTargetCollection<ScreenTransitionSettings, ScreenTransitionSettingsBuildTargetCollection>.OnAfterDeserialize()