Class InstructionEntry
A rule entry representing an instructional message within the dialogue or narrative system. Instruction entries are used to deliver important guidance, warnings, or directives to specific listeners (e.g., the player) during gameplay.
public class InstructionEntry : RuleEntry, IHasListeners, IHasLifeTime, IAutoplayable, IAudioEntry, ITextEntry
Inheritance
Implements
Properties
AutoplayDuration
Duration before the entry automatically moves on.
public float AutoplayDuration { get; }
Property Value
float
CanAutoPlay
Value indicating whether the entry can autoplay.
public bool CanAutoPlay { get; }
Property Value
bool
CanPlayAudio
Indicates whether this entry has audio that can be played.
public bool CanPlayAudio { get; }
Property Value
bool
HasLifeTime
Value indicating whether the entry has lifetime.
public bool HasLifeTime { get; }
Property Value
bool