mobisimDebugClassesDebugManagerOn this page Class DebugManager Namespace: mobisim.Debug Manages the persistence of debug-related prefab during runtime, ensuring that certain objects can persist across scene loads if configured to do so in development builds. public class DebugManager : MonoBehaviour Inheritance object→Object→Component→Behaviour→MonoBehaviour→DebugManager Fields DontDestoryOnLoadFlag indicating whether this object should persist across scene loads. If true, the object will not be destroyed when a new scene is loaded.public bool DontDestoryOnLoadField Valuebool