Class TimeLimitService
A timer service implementation that tracks elapsed time against a configurable time limit. Triggers an event when time runs out and exposes timer-related properties for UI and logic.
public class TimeLimitService : MonoBehaviour, ITimerService, IUnityGameService
Inheritance
Implements
Properties
ElapsedTime
Total time elapsed since the timer started.
public float ElapsedTime { get; }
Property Value
float