Interface IPlayerSelectorService
A service responsible for accessing and managing the currently selected player entity in the scene.
public interface IPlayerSelectorService : IUnityGameService
Implements
Properties
Methods
GetPlayerTransform()
Retrieves the transform of player controllable.
Transform GetPlayerTransform()
Returns
Transform — The player's transform.
TryGetPlayerTransform(out Transform)
Attempts to get the transform of player controllable.
bool TryGetPlayerTransform(out Transform transform)
Parameters
| Name | Type | Description |
|---|---|---|
transform | Transform | The player's transform if found. |
Returns
bool — True if the transform was successfully retrieved; otherwise, false.