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Namespace mobisim.Core.Service

Classes​

A service locator that provides runtime access to globally shared IUnityGameService instances without requiring direct references between systems.

Interfaces​

A service responsible for queuing and sending data, typically in JSON format, to an external system or server.

A service that provides navigation-related functionality (i.e. waypoints).

A service responsible for accessing and managing the currently selected player entity in the scene.

interfaceITimerService

A service that provides timer-based functionality, including elapsed time tracking and visual thresholds for blinking or warnings.

Base interface for all services managed by the UnityServiceLocator. Any service intended to be registered and retrieved through the locator must implement this interface.