Class StartUpInitialization
Responsible for bootstrapping the application by instantiating core system prefabs.
public class StartUpInitialization : MonoBehaviour
Inheritance
Remarks
This component is intended to be placed in the very first scene of the game. It loads a predefined core system prefabs using Unity Addressables. The loaded prefabs are expected to handle the subsequent loading of the actual game scenes (e.g., main menu, gameplay, etc.).