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Class StartUpInitialization

Responsible for bootstrapping the application by instantiating core system prefabs.

public class StartUpInitialization : MonoBehaviour

Inheritance​

Remarks​

This component is intended to be placed in the very first scene of the game. It loads a predefined core system prefabs using Unity Addressables. The loaded prefabs are expected to handle the subsequent loading of the actual game scenes (e.g., main menu, gameplay, etc.).