Class DrivingCameraEffector
Drives FOV expansion and lateral aim-target offset on Cinemachine virtual cameras each frame, based on the actor's speed and steering angle.
[RequireComponent(typeof(SwitchableCameraConfigurationProvider))]
public class DrivingCameraEffector : MonoBehaviour
Inheritance
Remarks
FOV expands with speed to heighten the sensation of velocity for VR participants
(see minFov and maxFov).
The aim target shifts laterally when the vehicle steers, giving a subtle cornering
lean that reinforces vestibular cues without requiring head-mounted tracking data.
Both effects are smoothed with SmoothDamp to prevent single-frame spikes
from wheel-input noise feeding straight into the camera.