Class ReloadLevelAction
A component that listens for a specified input action and restarts the current level when the action is performed. Attach this to a GameObject and assign an InputActionReference.
[DisallowMultipleComponent]
public class ReloadLevelAction : MonoBehaviour
Inheritance
Methods
OnAction()
Invoked when the reload action is triggered. Restarts the current level if a valid GameMode is active and the component is enabled.
public void OnAction()
OnAction(CallbackContext)
Invoked when the reload input action is performed. Restarts the current level if a valid GameMode is active and the input context reports the action as performed.
public void OnAction(InputAction.CallbackContext context)
Parameters
| Name | Type | Description |
|---|---|---|
context | InputAction.CallbackContext | Callback context from the performed input action. |