Class PlayerInputDataLog
Top-level serialisable container for one snapshot of all player input, matching the JSON schema expected by the PHP backend endpoint that receives study telemetry.
[Serializable]
public class PlayerInputDataLog : DataLog
Inheritance
Remarks
The nested ActionMaps → ActionMap_inputs structure mirrors Unity's own
InputActionMap hierarchy, making it straightforward to reconstruct
which action map each input belongs to during post-hoc analysis.
Constructors
PlayerInputDataLog()
Initializes a new instance of the PlayerInputDataLog class.
public PlayerInputDataLog()
Fields
ActionMaps
The list of action maps and their captured input data.
public List<ActionMapData> ActionMaps